Closed Finnik723 closed 1 year ago
At month end (void GeoscapeState::time1Month()), divide by 2 all experience if rank in that role is < 1; Soldier roles data available in std::vector<SoldierRoleRanks*> Soldier::getRoles().
void GeoscapeState::time1Month()
experience
rank
role
std::vector<SoldierRoleRanks*> Soldier::getRoles()
At month end (
void GeoscapeState::time1Month()
), divide by 2 allexperience
ifrank
in thatrole
is < 1; Soldier roles data available instd::vector<SoldierRoleRanks*> Soldier::getRoles()
.