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723Studio
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OpenXcom_FTA
Fork of OXCE project with additions to support From the Ashes project
http://x-comfromtheashes.tilda.ws/
GNU General Public License v3.0
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Robots
#260
Finnik723
closed
5 months ago
0
Some bugs
#259
Finnik723
opened
5 months ago
0
Hiring personnel from faction
#258
Finnik723
closed
8 months ago
0
Merge oxce 11 11 23
#257
Finnik723
closed
10 months ago
0
missing covert ops in memory while debriefing
#255
Finnik723
opened
1 year ago
0
Redo covert operation result status screen
#254
Finnik723
closed
8 months ago
0
Alienish science stats shown
#253
Finnik723
closed
8 months ago
1
merging with OXCE 7.9.7 fixes
#252
Finnik723
closed
1 year ago
0
Agents assignment to intel state bug
#251
Finnik723
closed
1 year ago
0
Global ufo detection bug (no effective ufo tracking at the start of the game)
#250
Finnik723
closed
8 months ago
1
Event buttons with OK bug
#249
Finnik723
closed
10 months ago
0
blink battle objects upon camera centering
#248
Is0top
closed
1 year ago
0
Failed covert ops mission generation
#247
Finnik723
opened
1 year ago
0
Covert operation provide bonuses for a linked mission site's deployment
#246
Finnik723
closed
8 months ago
0
Alert screen for a mission site can produce covert operation
#245
Finnik723
closed
8 months ago
0
Add _oneOfItemTriggers in RuleEvent, fix items from itemTriggers
#244
Alan-95-hub
closed
1 year ago
1
update my_fork_1
#243
DDuckSCH21
closed
1 year ago
1
Merge pull request #1 from 723Studio/fta
#242
DDuckSCH21
closed
1 year ago
0
Factional research
#241
Finnik723
opened
1 year ago
0
INTEL_DEPLOYMENT_HINTS progress processing
#240
Finnik723
closed
1 year ago
0
Remove debug code
#239
pedroterzero
closed
1 year ago
1
Spawned with items soldiers are counted as VIP and just saved
#238
Finnik723
closed
1 year ago
0
Spawn soldiers directly and only then battleunits.
#237
Finnik723
closed
1 year ago
0
Saving Civs
#236
Finnik723
opened
1 year ago
0
Astral missions
#235
Finnik723
opened
1 year ago
0
Different invs arrays for different armor
#234
Finnik723
opened
1 year ago
0
Armor attachments
#233
Finnik723
opened
1 year ago
0
Hacking feedback cascade
#232
Finnik723
opened
1 year ago
0
Color for event state from properties
#231
Julia-ik
closed
1 year ago
1
New roles does not count as labs/ workshop/ interrogation used space
#230
Finnik723
closed
1 year ago
0
No abort with active hostiles onboard
#229
Finnik723
closed
10 months ago
0
Disabled Ufopadia geoscape button with different color
#228
Finnik723
opened
1 year ago
1
spawnChance property for a fixed soldier in starting base on the game init
#227
Finnik723
opened
1 year ago
0
Custom logic for alpha 1 retaliation
#226
Finnik723
opened
1 year ago
0
Pre-deployment state after the briefing
#225
Finnik723
opened
1 year ago
0
Enemy VIP capture/assassinate mission results handling
#224
Finnik723
opened
1 year ago
0
Unique XCOM HQ across all bases
#223
Finnik723
opened
1 year ago
0
Event script activating from one of item triggers
#222
Finnik723
opened
1 year ago
0
Negative score for not recovered mission objective item
#221
Finnik723
closed
6 months ago
0
Factional events for deployment
#220
Finnik723
opened
1 year ago
0
Craft property - engine cooldown, turns until mission abortion available
#219
Finnik723
closed
10 months ago
0
Breaking energy shield in dogfight
#218
Finnik723
opened
1 year ago
0
UFO shield emitters as new special tile type
#217
Finnik723
opened
1 year ago
0
Hotspot base tile feature
#216
Finnik723
opened
1 year ago
0
Radar detection rework
#215
Finnik723
closed
1 year ago
0
Looks like there's a problem with an alien's behavior processing
#214
drdweeb
opened
1 year ago
0
Update BattlescapeGenerator.cpp
#213
drdweeb
closed
1 year ago
0
different soldier training speed
#212
Julia-ik
closed
1 year ago
0
alter version checks
#211
Finnik723
opened
1 year ago
0
Hiring particular soldiers from the faction
#210
Finnik723
closed
1 year ago
0
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