7thbeatgames / rd

This repository is to track player feedback for a rhythm game 'Rhythm Doctor'.
https://7thbe.at
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3-3N AI synced beats don't work on some devices #63

Closed notdonte closed 1 year ago

notdonte commented 1 year ago

Please Check

Contact Information

No response

Summary

From steam community:

For some reason, even though I'm hitting the beat and the flash lines up with the duet flash, the first two playable taps won't register, making it impossible to S-rank for me. I've tried closing the reopening the game, any solutions? (It is also possible that I am just being bad)

Here is a clip for an example (Link should work this time): [https://medal.tv/games/rhythm-doctor/clips/LDWNffrcrhIQ6/d1337n1fIEYV?invite=cr-MSw1YW4sMTU3NTkxMzU5LA]

I cannot repeat the error on my device, however it is consistent between versions.

Link to original thread (https://steamcommunity.com/app/774181/discussions/1/3717188878655660449/?tscn=1670716363)

Player (3).log

Version

r27 (Meet and Tweet), Live and Beta

Operating System (OS)

Windows

Platform

Steam

Device Info

No response

Steps to Reproduce

Play 3-3N

Expected Behavior

AI synced beats at the start can be hit by the player.

Observed Behavior

Even with right timing, they are automatically missed.

Reproduction Rate

Cannot reproduce on my machine.eeee

Anything else?

No response

notdonte commented 1 year ago

I am running windows 10. My Pc has a RTX 2060 and a Ryzen 5 3600 CPU.

From the user experiencing the bug.

huantianad commented 1 year ago

IIRC this is due to their p1 and p2 offsets being different, @RandomGuyJCI and @giacomopc were working on it last time I checked, but for now the workaround is to set both offsets to the same value

notdonte commented 1 year ago

I'll forward the workaround to the user, thanks.

notdonte commented 1 year ago

The workaround worked for the user, does this already have an issue you can merge it with or should I just leave it open for now?

RandomGuyJCI commented 1 year ago

Apologies, still haven't gotten around to fixing the bug yet! Marking as a duplicate of #57 for now