[X] I searched for the issues, and made sure there were no duplicates.
[X] I agree the terms, and understand that my suggestion is not guaranteed to be added or addressed.
What problem motivated you to submit the suggestion?
using SetShadowRow(), you are able to create a row that perfectly mimics another row. However, when using this feature, all the heart explosion from this row becomes pump2 due to there always being 2 or more rows that hit at the same time. Often, using this feature for VFX purposes (duplicating rows) causes distraction from the gameplay due to frequent pump2 spam.
Suggestion / Solution
Any way to exclude rows from the calculation would be nice. a SetNoHeartRow(int) maybe, even just a mod that discounts all mimicked rows would be useful.
Alternatives & Workarounds
You can set the heart explosion volume to 0%, record pump1 and pump2 and then manually play the sound each hit with appropriate conditionals and variable storing (for actual pump2s) to achieve the same effect.
Demo & Mockup
No response
Note
It's just a neat thing honestly. low priority but hopefully easy to implement? Not sure. hopefully.
Please Check
What problem motivated you to submit the suggestion?
using
SetShadowRow()
, you are able to create a row that perfectly mimics another row. However, when using this feature, all the heart explosion from this row becomes pump2 due to there always being 2 or more rows that hit at the same time. Often, using this feature for VFX purposes (duplicating rows) causes distraction from the gameplay due to frequent pump2 spam.Suggestion / Solution
Any way to exclude rows from the calculation would be nice. a
SetNoHeartRow(int)
maybe, even just a mod that discounts all mimicked rows would be useful.Alternatives & Workarounds
You can set the heart explosion volume to 0%, record pump1 and pump2 and then manually play the sound each hit with appropriate conditionals and variable storing (for actual pump2s) to achieve the same effect.
Demo & Mockup
No response
Note
It's just a neat thing honestly. low priority but hopefully easy to implement? Not sure. hopefully.