7yl4r / the-oregon-trajectory

:rocket: The Oregon Trail -- in SPAAACE!
http://7yl4r.github.io/the-oregon-trajectory/
GNU Affero General Public License v3.0
17 stars 6 forks source link

break the ship & the exhaust into 2 separate sprites #54

Open 7yl4r opened 9 years ago

7yl4r commented 9 years ago

so that we can show the ship with no exhaust, and then toggle the exhaust animation on/off

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akc2142 commented 9 years ago

separated. i believe @JesusVidal is animating the exhaust now

JesusVidal commented 9 years ago

Do you want me to animate the first one or should I animate the one that I show you Tylar?

7yl4r commented 9 years ago

Both? =P

The first one is already in-game so it's less work to build onto that one, but I do like the idea of adding another option. (I put images of the 2nd ship over in #44, for anyone else interested)

JesusVidal commented 9 years ago

There's already an animation of the first one, It's on trajectory stuff, as A gif in the spaceship folder, should I do other animation of it? or maybe damaging the first one...

7yl4r commented 9 years ago

The animation we have is the ship+thrust together. I think it is a better solution to create the thrust as a separate animation from the ship.

This way we can show the ship without thrust and then add different thrust gifs on top/under the ship. Does that make sense?

Regarding the damage: we can do this too. We have a lot of feature plans, I think it is important we focus down on one or two so we can push those forward together and so we don't burn out trying to do too many things at once.