Closed 7yl4r closed 9 years ago
the generic situation module handles chains of text which lead to a function, but we also want to support situations which affect game state part-way through. For instance, you choose option A, lose 10 fuel, and then make another choice.
the generic situation module handles chains of text which lead to a function, but we also want to support situations which affect game state part-way through. For instance, you choose option A, lose 10 fuel, and then make another choice.