8bitpineapple / bizhawk

Automatically exported from code.google.com/p/bizhawk
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GDI screen tearing (game gear games so far) #10

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
For some reason in GDI mode when playing game gear games in larger screen 
resolutions then  x1 i get really bad screen tearing,i tried enabling the 
"Display vsync" and that did nothing at first,had to go in the configuration 
file and manually enable it from there,now i noticed when GDI mode is disabled 
there is almost no screen tearing but theres the bilinear/antiscoptic filtering 
which i dont really like,if it the screen tearing in GDI mode can be fixed then 
then thank you greatly.

Alittle off top but also i am curious if the team is planning to maybe add in 
wonderswan/wonderswan color an the neogeo pocket/neogeo pocket color?if so then 
that would be awesome considering most of the emulators for the those four 
above systems are accurate but also abit glitchy.

Currently im using rev.r1926

My system specs are the following:
MS Windows 7 Ultimate 64-bit
AMD Phenom II X4 960T @3.6 ghz(1.3v)
4.00 GB Dual-Channel DDR3 @ 1600 mhz
AMD Radeon HD 6670 1 Gb DDR3
977GB TOSHIBA TOSHIBA MK1059GSM ATA Device (sata)
(1024x768@60Hz)

Original issue reported on code.google.com by pockroc...@hotmail.com on 14 Mar 2012 at 5:32

GoogleCodeExporter commented 9 years ago
the GDI mode will never implement vsync. screen tearing will always be an 
issue. filtering can now be chosen elsewhere in the options for the non-gdi 
(direct3d) display method. if that option doesnt work, then it's another issue. 

Original comment by zero...@zeromus.org on 28 Oct 2012 at 8:52