Closed death506 closed 2 weeks ago
I'll check the code when I look into the bug that's messing up the display name in killstreak messages. It's either a math error or it requires multiple conditions to count durability damage. Damage for eyes and knees and even hand are all seperate systems within the hit damage action.
Math was indeed bad. With specifying 1 as damage the durability damage (amount to take of the item) would have been under 0.5 which rounds it to 0. Redid the line to a 1:1 system where damage = durability. 1 Armor damage Should take 1 durability hit. 50 Armor should take 50 durability.
Armor Damage = 1 stops durability
AOT 1.20.2
If armor damage is set to 1 on a kenn, the durability stops working. I tested this with the starter's kenn. Kenns with any other armor damage stat work fine, but if a kenn's armor damage is set to 1 (for any kenn) the durability fully stops working.