What steps will reproduce the problem?
1. Build a graph with AC3Filter as Audio decoder
2. Pass a media type (In my case MPEGAudio, including WaveFormat extensible),
for test purpose on every sample, when pushing data downstream
3. Look how the memory usage increases (> 100MB per hour)
What is the expected output? What do you see instead?
Memory usage should not increase.
What version of the product are you using? On what operating system?
2.6.0b Win7 64bit, XP 32bit
Please provide any additional information below.
I expect that the media type passed with the sample is not freed after use in
the function "Receive", but I am not a C programmer, so freeing the mediatype
may be made implicit by the compiler.
Original issue reported on code.google.com by edomn...@googlemail.com on 15 Apr 2013 at 9:34
Original issue reported on code.google.com by
edomn...@googlemail.com
on 15 Apr 2013 at 9:34