Every time I type something on the root_subfolder property in the editor, it returns this error:
E 0:00:01:0799 godot::NativeFileDialog::set_root_subfolder: root_subfolder must be an existing sub-directory.
<C++ Error> Condition "!DirAccess::dir_exists_absolute(get_root_string() + p_root)" is true.
<C++ Source> src\native_file_dialog.cpp:218 @ godot::NativeFileDialog::set_root_subfolder()
I can only type '/', '.', and '\'.
However, setting the root_subfolder in the _ready() function works just fine.
Every time I type something on the
root_subfolder
property in the editor, it returns this error:I can only type '/', '.', and '\'.
However, setting the
root_subfolder
in the_ready()
function works just fine.I am using Godot 4.1.2