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9thAzure
/
Complex_Shape_Creation
A Godot Engine addon for creating / modifying shapes
MIT License
6
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Update README.md
#76
9thAzure
closed
1 week ago
0
fix license 4th try
#75
9thAzure
closed
1 week ago
0
Fix license 3rd try
#74
9thAzure
closed
1 week ago
0
rename License.md to LICENSE.md
#73
9thAzure
closed
1 week ago
0
Rename License
#72
9thAzure
closed
1 week ago
0
Update License Badge to read from repository
#71
9thAzure
closed
1 week ago
0
Release 2.1.1
#70
9thAzure
closed
1 week ago
0
Several Gui Handler Improvements
#69
9thAzure
closed
1 week ago
0
Added Copy of the License In Root Level Repository
#68
9thAzure
closed
1 week ago
0
Fix Full Offset Rotation Circle Generation Being Backward
#67
9thAzure
closed
1 week ago
0
Add Gui Handlers
#66
9thAzure
closed
1 week ago
0
Add Some `_get_property_list()` Shenanigans
#65
9thAzure
opened
2 weeks ago
0
Add Borders
#64
9thAzure
opened
2 weeks ago
0
Change most nodes to simply inherit from Node2D like `SimplePolygon2D`
#63
9thAzure
opened
2 weeks ago
0
Minor doc corrections
#62
9thAzure
closed
3 weeks ago
0
Change `offset_position` to `offset` in `SimplePolygon2D`
#61
9thAzure
closed
3 weeks ago
1
Sync method and property names across nodes
#60
9thAzure
closed
3 weeks ago
1
Improve Unit Tests
#59
9thAzure
closed
4 weeks ago
1
Renaming various things
#58
9thAzure
opened
1 month ago
0
Add C# Interop for `RegularGeometry2D`
#57
9thAzure
opened
1 month ago
1
Detect Clamped `corner_size` for `apply_transformation`
#56
9thAzure
opened
1 month ago
1
Add `apply_transformation`, Directly Editing Points
#55
9thAzure
closed
1 month ago
0
Fix Inconsistant Width with Corner_Size Between Usage of Drawn_Arc
#54
9thAzure
closed
1 month ago
0
Add Beginnings of `RegularGeometry`
#53
9thAzure
closed
2 months ago
0
Width is Slightly Off At Corners When Using Rounded Corners and Without Drawn Arc
#52
9thAzure
closed
1 month ago
3
Fix export to include the actual nodes
#51
9thAzure
closed
2 months ago
1
v2 releases have missing files in custom node folder.
#50
SligtEye
closed
2 months ago
1
Inconsistency in the Names of Some Methods
#49
9thAzure
closed
3 weeks ago
1
Fix to v2.0.1
#48
9thAzure
closed
2 months ago
0
Fix the missing changes from the original `dev` branch
#47
9thAzure
closed
2 months ago
0
dev sync
#46
9thAzure
closed
2 months ago
0
Release V2.0.1
#45
9thAzure
closed
2 months ago
0
Renamed Contents of Repository to Match Its Name
#44
9thAzure
closed
2 months ago
0
Update project to Godot 4.2 and update dependencies
#43
9thAzure
closed
2 months ago
0
Revert "Update project to Godot 4.2, and update dependencies"
#42
9thAzure
closed
2 months ago
0
Update project to Godot 4.2, and update dependencies
#41
9thAzure
closed
2 months ago
0
Sync branch `dev` with `main`
#40
9thAzure
closed
2 months ago
0
Updates badges
#39
9thAzure
closed
4 months ago
0
Merge `dev` into `main`, release: 2.0.0
#38
9thAzure
closed
4 months ago
0
Final prep
#37
9thAzure
closed
4 months ago
0
Improve documentation on tests
#36
9thAzure
closed
4 months ago
0
Rename project to `Complex Shape Creation`
#35
9thAzure
closed
4 months ago
0
Update `.gitignore` and `.gitattributes`
#34
9thAzure
closed
4 months ago
0
Update `README.md`
#33
9thAzure
closed
4 months ago
0
Add a `.gitattributes` to use `export-ignore`
#32
9thAzure
closed
4 months ago
1
Make gap in `add_hole_to_points` smaller
#31
9thAzure
closed
4 months ago
0
Remove warning from `RegularPolygon2D` about an issue that was already fixed
#30
9thAzure
closed
4 months ago
0
Improves queueing functionality of shape regeneration.
#29
9thAzure
closed
4 months ago
0
Add MIT license
#28
9thAzure
closed
5 months ago
0
Added MIT license
#27
9thAzure
closed
5 months ago
0
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