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After many test i find it.
> Runnig on Android 11 (same error) ``Real Device``
> Runnig on Android 9 (Android Emulator) ``MeMu Play``
> Runnig on Android 9 (Android Emulator) ``BlueStac…
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```rb
# current version
Host instance = new Host("127.0.0.1", 8080);
Host instance = new Host(...);
```
```rb
# new features required
Host instance = new Host("www.alec1o.com:8080");
```
…
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![image](https://github.com/alec1o/Netly/assets/55173270/5575c97e-97eb-481f-b361-30a5131fa4f2)
not work.
I hope Netly can provide a built-in method for obtaining local IP addresses
_Originally po…
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**Is your feature request related to a problem? Please describe.**
Update Netly tags, because the package is hard found on nuget by topic search.
**Describe the solution you'd like**
add websoke…
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> > Can byter send null value?
>
> Do you mean I implement a way to serialize and deserialize null objects??? 🤯😨
yep, because my struct request from api web so it have somany null field, and so…
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Unable to call websocket in Unity
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I was looking for a library that supports both tcp and websocket in Unity.
I found it today and wrote code to test websocket.
It works well.
I hope this code is useful to someone who is new to netl…
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I'm getting this error when opening a TCP connection. What am I missing?
Also, it looks like Host can only take an IP address not a named address (e.g. someaddr.com). Is that correct?
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Test: Unity .NET Standartd 2.1 & .NET 8 Console
```
var playerSessionModel = JsonConvert.DeserializeObject("{\"statePlayer\":1,\"name\":\"vanhaodev\",\"id\":\"6683564e64fb47b6286e10a2\",\"point\"…
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为什么Error事件需要等很久才抛出来?
baizp updated
1 month ago