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Hello everyone.
Please, can you provide AmmoJS documentation as pdf or single HTML page, in a printer friendly format?
Thanks in advance for any help.
Regards, have a nice day.
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I am getting this error in x_ite_dom with latest X_ITE: https://create3000.github.io/code/x_ite/latest/dist/x_ite.min.js
x_ite_dom.1.3.js:93 Error importing document: Error: Script error for "lib/a…
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I don't know the actual cause, but I am using vite FWIW.
```
import Ammo from "ammojs-typed";
loadAmmo = Ammo(Ammo);
ammo.js:978 Uncaught TypeError: Cannot set properties of undefined (setting '…
drewp updated
6 months ago
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I know [cannon-es-debugger](https://www.npmjs.com/package/cannon-es-debugger) exists that uses Three.js but I am using pure WebGL API. It is very complicated to develop without collider drawing:
![…
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looks really really interesting! would you be interested to make this pmndrs official with more help and resources?
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Hey,
I was able to make use of this library in my project using the `Ammo as es6 module import` method when I launched my application through Webpack5 development server with `libraryTarget` set to…
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TypeError: constraint.enableFeedback is not a function - Line 886 physijs_worker.js
Using Three.js r68 & the constraint type used is PointConstraint
Any suggestion on fixing this?
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It would be awesome to have TypeScript declarations available. I don't know if these would have to be created manually or if they could somehow be scraped from the C++ ones, but I'd think the latter c…
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It has been requested that dice rolls be made with a pre-determined outcome. This way, numbers can be generated securely server side and the visual effect of the roll could then be triggered based on …
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Hi, first of all, this looks like an amazing project and would very much like to use it. As the title suggests, I'd like to use it for some cloth simulation. I saw an example of Ammo.js with some clot…