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Progress on automated testing.
I have created a simple test for testing player movement. Working on creating automated testing using github actions. Found a github action public repository (https:/…
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- [ ] We need to add a test program, which executes unit, integration and system tests. For a first pass, we will import back the original test cases from the old bitbucket version of warthog.
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All the testing, including when EVM has to be running needs to be automated.
Programmatically starting/stopping docker container with EVM implementation seems to be most flexible solution (could be…
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**Is your feature request related to a problem?**
Coming from #125, it'd be nice to be able to test connectivity with OpenSearch Serverless.
**What solution would you like?**
N/A
**What altern…
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# Overview
- To implement Cypress as the automated E2E testing framework across modules, focusing on core functionalities to maintain workflow consistency, facilitate early bug detection, and improve…
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**Describe the issue**
Currently we aren't made aware of any regressions in our security.
**Describe the improvement you'd like**
Have an automated script to run a penetration test suite. This co…
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## Description
Reg testing is currently done manually
## Solution
- Begin discussions with EPIC to better understand the possible set-up for automatic testing of stable configurations via Jenk…
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**Problem**
- **Manual Testing Limitations**: Currently, testing the game requires manual input for each move. This process is time-consuming and prone to human errors, particularly during regressi…
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Omicron [#4585](https://github.com/oxidecomputer/omicron/pull/4585) introduces very basic automated testing for the `a4x2` topology in CI. However, this needs to expand beyond simple "does it work" te…