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I would like to add to #212.
Currently, it is pretty difficult to actually use the unique BeamMP identifiers. On top of what is mentioned in #212, there is no way to get a player's BeamMP ID outsid…
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Create
https://docs.beammp.com/game/playing/
from scratch
O1LER updated
2 months ago
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Related to BeamMP/BeamMP-Server#355. Basically, we want to generate the Lua Docs page from the LuaAPI.cpp or LuaAPI.h file. This can be a script, it can use doxygen, it can use *whatever*.
It needs…
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Howdy y'all.
I'd like to add support for pinging and retrieving information from BeamMP servers.
I've found the following post about it written in Powershell: https://www.flyinghyrax.net/posts/bea…
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BeamMP support ?
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## Problem
It has been commented on multiple times that BeamMP looks to much like its part of the main game. Issues coming from the BeamMP mod are often mistaken by the player to be coming from the m…
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A function in BeamMP to change the nickname of a user to be able to hide potential server staff from being recognized as staff.
This would allow for custom naming scemes for certain servers besides…
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As a Lua developer making client-side mods, I would like access to the BeamMP IDs, not just the usernames.
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- [ ] Find a way to send BeamMP ID to the game without a launcher change
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Create
https://docs.beammp.com/beamng/
from scratch
O1LER updated
2 months ago
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**Bug:**
Launcher closes after checking version. My launcher version is v2.0.82, but if you go to the one of these links:
**https://beammp.com/builds/launcher?version=true** from Startup.cpp …