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Implement brushing on the Error Plot to give users a focused view on a subset of points.
- [x] Research feasibility and design considerations
- [x] Proof of concept / basic implementation to give vis…
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Once we have a live brush preview #36, it would be nice to display some gauges to the user to visualize the cost of their brush and how close they are to the VM's limits. Right now if a brush runs out…
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I'm delighted to see the new [Measure size or distance via Box Selection](https://www.youtube.com/watch?v=yNy1mdwi0Og) feature in UEd 469e.
A few years ago I made a request to [resize brushes to e…
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It's just a simple link to http://localhost:40074/api/v1?import.webmodel={{url-of-gltf/glb}}
See poly.pizza's implementation
![image](https://github.com/user-attachments/assets/5ec4444c-92a9-414…
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[![Image](https://github.com/user-attachments/assets/84556df0-a507-4238-8801-037bacfca63d)](https://www.meta.com/en-gb/experiences/3600360710032222/)
https://www.meta.com/en-gb/experiences/36003607…
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I've only tested on Linux, but should be the same across all builds if this is related to the move from textures to materials _(my assumption, anyway)_.
This is for Quake 2 and I have the same brus…
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when I use a concealer brush it corrects but it remains with a white spot, not the same as the color I want to correct.
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The PLT side, not the visual side.
Basically I'd like brushes to accept parameters, and that requires injecting them via an effect. This would become the basis of our reticle system for the future.…
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### Describe feature
I am a regular user of Trilium Notes and I greatly appreciate the functionality it offers. I would like to confirm whether the current rich text editor used in Trilium is CKEdito…