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## Value proposition
As a user,
I want to see a stylish intensity level bar on the Emotion Card
in order to better distinguish between the intensity of my emotions.
## Description
![Image](https://git…
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Per this issue, https://github.com/BIDMCDigitalPsychiatry/LAMP-platform/issues/45, the proper data structure for each temporal slice in Pop The Bubbles is :
```
- item: number: the index of the bu…
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### This is part of the content of the level class
```
public class Level : ZeroFormattableBase // TypeDefIndex: 13106
{
// Properties
public string author { get; set; }
// Methods
// R…
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add to mazeRaycastedLight example
```diff
const level = addLevel(
createMazeLevelMap(15, 15, {}),
{
pos: vec2(100, 100),
tileWidth: TILE_WIDTH,
tileHeight: TIL…
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Hello,
Thank you for sharing this wonderful package. While trying it on our data, I wonder if it is a way to generate a bubble plot between cell types on the pathway level aggregated from interacti…
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#### Expected behaviour
According to the [API docs](https://api.highcharts.com/highcharts/series.packedbubble.layoutAlgorithm.splitSeries) it should be possible to set `layoutAlgorithm.splitSeries`…
LB0ge updated
12 hours ago
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Here are a few things I noticed that are inconsistent with the original game:
• When Mario is standing on a floor in a water level, the sprite should be his standard idle sprite
• I didn't notice th…
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## Summary
We need to limit the bridge's operations for initial deployment, this is to secure regular flow, safety and maintainability. It is also to ensure we can always recover from an internal ex…
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**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
Consider this config:
```
- type…
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| Description | Field |
|:---------------------|:---------------------------------------|
| Datasheet component | Tubular bubble levels with frame to screw…