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### Is your feature request related to a problem? Please describe.
First of all, a huge thanks for adding two finger support for the touchpad! It completely fixed this senario on my oneplus pad 2, an…
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This project is a simple implementation of a game controller using Python and OpenCV. With this controller, you can control games using hand gestures captured by a webcam.
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Can you add a button on video playback screen to quickly take a screenshot of current frame of video?
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### What's happening?
Once camera library loads in one screen and going back to previous screen in stack navigation then app unable to goes to sleep. May be camera reference object is unable to let a…
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Hey, this is awesome controller. Didnt had too much time to dig into the code but in example when I run in my phone/simulator, the touch gestures are only captured outside the navbar. Tinder however y…
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Touch events on mobile aren't being captured by the underlying `mouse-change` package used by `regl-camera`.
Could potentially be solved by replacing use of `mouse-change` with https://interactjs.i…
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Hi,
I am facing an issue with macOS guest not capturing input devices.
First, the "Capture input devices" icon looks different than with other QEMU VMS.
![Screenshot 2024-04-04 at 1 15 01 pm…
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In my App Peaks! (https://play.google.com/store/apps/details?id=com.adventurelog.peaks) I'm embedding a flutter_inappwebview to display a 3D world based on CesiumJs.
Everything works great except f…
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- [X] I have checked that a similar [feature request](https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3A%22feature+request%22) does not already exist.
**Is your feature re…
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I think the jquery swipe library has no concept of the velocity of the touch gesture, so it can not distinguish between a "swipe" and a drag. It certainly breaks pinch and unpinch, too. In fact I thin…