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Firstly a disclaimer: these aren't concrete plans at all, just me putting some thoughts out there. Some of the things here are strictly programming related, some are more user oriented. Any requests, …
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No seen anything on implementing a native socket API into CC like the one in CCTweaks. Any thoughts?
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Hello,
so i looked the in-game documentation to show the method for the pullItemRemote function. The first arguments needed is explained as "remote name". Can someone please explain what is this rem…
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@ElvishJerricco. I know that [historically](https://github.com/Team-CC-Corp/ClamShell/issues/2#issuecomment-67750317) you've mentioned you want to stick with Grin to install ClamShell. However I'd qui…
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The new pocket computer peripherals do look really cool. I was going to add them in CCTweaks, but looks like you beat me to them. :smile:.
Just wondering why you chose to use IDs rather than string i…
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Rather than writing a new config editor for every single renderer, why not just create one that runs in the emulator and thus works on all renderers?
1. `ccemux.getConfig` function to generate a ta…
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Seeing as we're getting new features added now, I'd like to suggest websockets. They've been suggested on the forums in the past, and would be a much better way to maintain communication with a server…
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Right now unit testing is very limited. It would be nice to have tests that make sure an `EmulatedComputer` can be created and run to the point of executing a startup script, and also to test against …
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its a rare occasion (happens every few months), but sometimes the server simply stops responding. i made a plugin which prints out the server thread's stacktrace if the server thread stops responding …
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As it has been brought up a couple times by dan with no real discussion, I feel it is worth bringing up the idea of allowing more peripherals on pocket computers before someone starts a PR for it (no …