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@xMeM
The `mesa-vulkan-icd-wrapper` you've developed is improving steadily!
I'm truly grateful for all your hard work, Sir!😄
Currently, the performance of the older `vulkan-wsi-layer` is still n…
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## What problem does this solve or what need does it fill?
Toon shading (also called cel shading) is a very common and popular effect for stylized games, discretizing colors to create an effect like …
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Cel shading may be useful for clarity in the models.
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@xMeM
I have one `Mali GPU` device, so I’m reporting additional test results!
The test environment is as follows.
https://github.com/xMeM/termux-packages/actions/runs/11684577142
https://github…
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Hi @prideout if you see this message can you let me know whether I can write about implementing your cel shading code in .NET with this SharpGL library on the CodeProject (obviously referencing your a…
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My setup:
This is the board with Ethernet connection only.
Armbian 24.5 using this image -> Armbian_24.5.1_Radxa-zero3_noble_vendor_6.1.43_gnome_desktop
Set to boot to console with sudo syste…
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Проблема: У подписей на карте в режиме
cel-shading рисуется дополнительная обводка,
что ухудшает читабельность.
Как исправить: Хорошо бы как-то рисовать
надписи отдельно, накладывая их на уже …
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**Describe the bug**
Performance of the nvidia gpu is slower when ran with `prime-run` than my amd integrated gpu in hybrid mode.
However in dedicated nvidia mode it performs better.
I know some …
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22-npr-1 asks the user to go back and get their lambert diffuse solution, which, in mine, has the line:
`vec3 viewNormal = normalize((vec4(normal, 0.0) * inverseModel * inverseView).xyz);`
However, …