-
We need somekind of component factory for the blueprint system, but i am not shure how to do this.
-
**Describe the problem**
Due to how `ComponentFactory` type is declared, components must define generic types and then cast to specific types using `as`. For projects where type casting is not wanted…
-
Related #707
It should be possible to create a component manually. Usually it's a few steps:
1. Use factory for create component
2. Deserializing request on component via `serializer` or use lib…
-
Hi there,
The change introduced in commit [b2acf69b51cec80393f13e8f280c83cc181e0bb9 ](https://github.com/vaadin-component-factory/selection-grid-flow/commit/b2acf69b51cec80393f13e8f280c83cc181e0bb9) …
-
## 📝 Provide detailed reproduction steps (if any)
1. Setup a project with TypeScript + Yarn PnP (default strict mode)
2. Create a plugin file along the lines of
```ts
import {Plugin} from 'ckeditor5'…
-
Hi,
Finally, the plugin version and the demo do not match. In multiselect selections, the dialog does not close after the selection. It works well in the demo. Has there been any development on this …
-
## Description of problem
The `ComponentFactory` was originally implemented prior to Dependency Injection in the Dnn Platform. It uses a very similar technique of registering types for static instant…
-
After a previous discussion (https://github.com/dotnet/aspnetcore/issues/8886), the `IComponentActivator` abstraction was introduced in .NET 5 (#19642). Unfortunately, implementations of this new abst…
-
I meet some error when building ignition-gazebo, build log is below.
```text
[ 2%] Building CXX object src/CMakeFiles/gz-sim8.dir/Barrier.cc.o
[ 2%] Building CXX object src/CMakeFiles/gz-sim8.d…
-
**Describe the bug**
Dialog and MenuBar shows behind the LeafLet map.
**To Reproduce**
Steps to reproduce the behavior:
just fire a Dialog after clicking on a Marker.onClick(new Dialog).
Or add…