-
The Mancala game has some bugs in it. Points were sometimes incorrectly added to both my end bucket and the computer's. Additionally, it incorrectly told me I lost once, even though I had more pieces.…
-
I have trained a lot of hours and get loss about 1.5. and can't defeat perfect online AI agent with black or white.
-
Hello, @mokemokechicken and @YuHang.
As I promised I've done (just in one day, I had no more time) an adaptation of the reversi-zero project @mokemokechicken did into a chess version: https://githu…
-
@kevers429 found that the slowest part of the minimax AI is not the minimax itself, but either the tree/noded building process, or the board scanning that happens at each node. Improving these could m…
-
Hi, @jprothero
It's great to see another deep learning enthusiast. Greetings.
You can call me Yohan, I am a junior year Math student at University of illinois. You can email me `hangyu5@illinois.…
-
### Checks
- [X] This is not a duplicate of an existing issue (please have a look through our [open issues list](https://github.com/TheOdinProject/curriculum/issues) to make sure)
- [X] I have tho…
-
Hi, I've created a chess engine also based on AlphaZero (https://github.com/zjeffer/chess-deep-rl-cpp) in C++ after my Python chess engine was too slow to create data (https://github.com/zjeffer/chess…
-
Just push 'Submit new issue' without editing the title. The README will be updated after approximately 30 seconds.
-
Just push 'Submit new issue' without editing the title. The README will be updated after approximately 30 seconds.
-
### Code
```
from easyAI import TwoPlayerGame, Human_Player, AI_Player, Negamax
from easyAI.games import ConnectFour
ai = Negamax(8)
game = ConnectFour( [ AI_Player( ai ), Human_Player() ] )
…