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Could you add more dice notation types?
For example, 4d6d1 or 4d6L1 would roll 4d6 and ignore the lowest roll (which is very useful when creating new characters in D&D)
Another useful roll coul…
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This is maybe the lowest-priority request in the history of Keybase, but it would be nice to add [dice notation](https://en.wikipedia.org/wiki/Dice_notation) support to /flip for people who play D&D o…
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Add the ability to denote that a dice should be rerolled under certain conditions:
```
(Dice) R/r [number]
4d6r1 - Roll 4 d6 dice, reroll a die once if it lands on 1
4d6R1 - Roll 4 d6 dice, re…
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Enter the "dice string" as a string, and parse it with regex?
Example result:
🎲 **3** **14** **8** -- `3d20`
see: https://en.wikipedia.org/wiki/Dice_notation
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When _Engineering notation_ is enabled in version 1.3.33, numbers with large exponents now look kinda weird (from statistics window, but visible on main screen as well):
Avg. Offline Gain per S…
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There is currently no way to do advantage or disadvantage automatically (AFAIK), so incorporating a notation of AdX(kY) -> keeps the top Y rolls and AdX(klY)-> keeps the bottom Y rolls or something li…
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Things like `4d6K1d2` are not happening from left-to-right. Right now, this is the order that they're being handled:
```
❯ roll 4d6K1d2 -v
Rolled: 4d6: [6, 2, 5, 6]
Rolled: 1d2: [1]
Adding: 19 + …
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Im trying creating new dice with customized faces and values, but it doesn't seem to work properly?
Foundry also doesn't reckognize any new "notations" for dices I created? I tried creating "1drisk…
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As there are clearly at least two different interpretations of reroll vs. explode, I will open up an issue where the current notation will behave as a normal "reroll / add dice to the pool" situation …
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# TYCHE NOTATION
An extensible dice syntax for tabletop gaming with support for nested dice expressions.
[https://mirth.cc/work/tyche/](https://mirth.cc/work/tyche/)