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The following shader to compute a mandelbrot set crashes the DXIL Data Scalarizer:
```hlsl
RWBuffer Tex;
const static float3 Palette[8] = {float3(0.0, 0.0, 0.0), float3(0.5, 0.5, 0.5),
…
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Hi, Is it possible to use DirectX as an alternative to CUDA? If so, could you please provide guidance on how to implement this?
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### Cocos Creator version
3.8x
### System information
xiaoyao simulator, yeshen simulator,leidian simulator
### Issue description
38x create a 2d project with label in it . After pack the apk, in…
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The DxilOpLower pass does not apply attributes indicated by DXIL.td. In addition, the DXIL Op tablegen emitter doesn't properly include multiple attributes for the Op as it tries to OR them together l…
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Set if entry property input or output signature kind is `Semantic::Kind::ShaderRate`
AC:
Add tests to verify correctness of analysis.
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### Task: Add Support for Additional Operators and Keywords in the DirectX Backend
This task is focused on extending the functionality of the `DirectX backend` by adding support for several new toke…
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Can create profile but vjoy device never receive input or never send output. UCR work with previus release.
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In some DirectX 12 games (e.g. The Last of Us™ Part I) the overlay is corrupted. In some DirectX 12 games (e.g. The Last of Us™ Part I) the overlay is corrupted. Most probably the problem is in render…
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When I am using the live editor and cheat table I always get a DirectX error please help me
![image](https://github.com/user-attachments/assets/cfec572f-51c0-4cf4-94eb-68c8e1dd5c99)
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Set function-level flag `WaveOps` flag if the function uses DXIL Wave Operations - see [here](https://github.com/microsoft/DirectXShaderCompiler/blob/a023a95f73618e8ca1791147d3722a3e1ea7608f/lib/DXIL/…