-
If a project uses dynamic scene sizes by using the current screen, i.e.
```xml
```
scene builder will refuse to load the fxml file, or even crash when called from for example …
delvh updated
3 months ago
-
Dear authors,
Thanks for open sourcing the code. I wonder if you guys have tested it on the dynamic scene sequences released by Nvidia (https://drive.google.com/drive/folders/1G-NFZKEA8KSWojUKecpJ…
-
Hi,
as the title says, I'm trying to reconstruct a dynamic scene with three views with large movements of a rigid body. At the moment, the rendered mesh shrinks every frame until it disappears total…
-
**Request**
A way to change the item order of the item in its original scene using the dock.
**Describe the solution you'd like**
Right Click Menu Option(s)
**Additional context**
If dock is …
-
Integration with DSK would be a nice addition 😄
At the moment when you're on a scene the dynamic doesn't add the items that are available in the current DSK.
-
I'm reconstructing a voxel game (think minecraft like) but in the scene sometimes a few blocks are added / removed. This tends to break the reconstruction algorithm.
Is it possible to somehow priori…
-
Hi, thanks for your great work.
I notice that you follow roboust dynamic radiance field to split the nvidia dynamic datasets. But I found the data downloaded from roboust dynamic radiance field(htt…
-
### The problem
Just like mentioned in https://github.com/home-assistant/core/issues/109362 still getting error with hue scene adding although I can see them in integration realted entities...
![i…
-
I've probably written the code:
```python
object = WorldObject()
parent.add(object)
# later, I want to remove the object from the scene
parent = object.parent
if parent is not None:
p…
-
Thanks for the great contribution!
I need some help that, when I try to edit the reconstructed static scene, it doesn't work as what I expect.
I notice that in the paper, when doing editing, cont…