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Create a sprite square for the player. Add jump function in the script player and add velocity + gravity. public float gravity; public float Vector2 velocity; Add script “Input(GetKeyDown(KeyCode.Spac…
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# Endless Runner Continued
🎮💻
[https://macawls.dev/blog/post/endless-runner-continued/](https://macawls.dev/blog/post/endless-runner-continued/)
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**Describe the bug**
Reporting on behalf of a customer:
The actions runner binary seems to end up in an endless loop on windows agents that fail to obtain a token. Unfortunately it retries forever…
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Seems like there is an issue with Github Action Runners.
all our different actions looks 'wierd'.
The job output seems collapsed into a single Text output and seems ilke the job are never ends.
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### Checks
- [X] I've already read https://docs.github.com/en/actions/hosting-your-own-runners/managing-self-hosted-runners-with-actions-runner-controller/troubleshooting-actions-runner-controller-…
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Ticket #206863
Feature Type: feat_change_ingame
Description: It'd be cool to have a function like `part_system_move_particles(x, y)`, which would move all currently existing particles in a system.…
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Hello,
When I deploy our forked version of EUS application (synced with EUS master few days ago) in Tomcat 9.0.52 then I experience some exception related to repeated taglibs definition, hence I ha…
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### Description
Expected:
When scrolling spirtes across the screen then this should stay consistant and smooth.
What I get:
Seemingly random stutters.
My Guess:
Might have something to do w…