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After installing beep & setting up permissions, it runs just fine -- but doesn't make any sound :(
```
$ beep --debug
beep: Verbose: console: driver_detect 0x55ee0682d700 (nil)
beep: Verbose: li…
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`freerdp_keyboard_init` tries to detect the keyboard layout and create a reverse map to get a scancode for a keypress.
when `WITH_XKBFILE` is not detected or fails, the detection falls back to `fre…
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It time to tackle linux input via evdev. There are planty of resources. Especially the freedesktop and kenel resources are very helpful.
https://docs.kernel.org/input/index.html
https://www.free…
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Wheels appear to be available, but it looks like the non-musl ones have mangled filenames:
```
$ elinks -dump -no-numbering -no-references \
https://pypi.org/simple/evdev-binary/ \
| grep e…
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### LVGL version
v9.1.0
### What happened?
creating touchpad input device using indev worked in v9.0 but not in v9.1.
Code below can be implemented in lvgl/linux_port main.c
snipped works out o…
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Currently all evdev devices captured by InputPlumber assume that the device is gamepad-like when translating events. We should instead use `udevadm info` to look for device class identifiers to transl…
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I've been trying to figure out why the game controller exit key is not working in EmulationStatus, and I found the following entry in the `evdev-exit` service:
I'm running this on a Vero V
```
…
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This is a big issue. As it is currently structured, each event from the encoder (esp. rotations) takes X ms to process. This X ms is longer than the Y ms it takes to create them when rotating the enco…
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After following the instructions in build.md and running the build script, I can't seem to build Plato, since libev-dev isn't found, despite the fact that I have it installed (`libev`). Thus, cross-co…
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The Evdev handlers currently does not report any events.
The Key issue seems to be the usage of pselect in GamePadDeviceListener and GamePadInputEventListener
pselect consistently returns that the d…