-
This code should be disabled for now, and then rethought: https://github.com/QuMuLab/pr2/blob/main/src/deadend.cc#L120
It's rarely used (requires a domain with conditional effects), and actually is…
-
**Describe the bug**
when i play the campain for a second time some guns(mainly the loud ones) have firing sounds that sometimes stop while firing them(olso can happen to enemies), but it does not fu…
-
### Guidelines
- [X] By checking this box, I am saying that I have read the guidelines and believe to be following them to the best of my ability
### Description of feature request
In real li…
-
Make changes to the movement and shooting that makes the overall movement more intuitive and responsive.
Various points to consider (***ignore the crossed out points***):
- ~~Make the player able …
-
I've thought about a few recipes that make sense for a pure barrel brewery. I added whiskey, but it would make more sense to implement a distillation process there:
**recipes.yml**:
```yaml
bee…
-
By making it smooth and keep firing even if the ship moves,
i can fix that @YadavAkhileshh
-
Taking rapid damage while overheating from clothing parts (Ex: Corrosive) will have a chance to make your character have fire particle effects to stay permanently until leaving server as in, teleporti…
-
Currently there is no system to add what i'm temporarily calling "effects" into the game, such as fire #1462 which is like a furniture in the sense that it occupies a tile, but also coexists within t…
-
**Issue by [bjubes](https://github.com/bjubes)**
_Monday Oct 03, 2016 at 20:04 GMT # Sample: Friday Sep 13, 2013 at 22:58 GMT_
_Originally opened as https://github.com/TeamPorcupine/ProjectPorcupine/…
-
The fire and wheel effects are missing. These effects can be seen at https://www.razer.com/chroma
![image](https://user-images.githubusercontent.com/44783760/142772500-8bd4f90c-c554-47eb-b0bc-49ecbd5…