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https://www.atarimania.com/st/boxes/hi_res/colorado_silmarils_uk_ger_i_4.jpg
From the manual above. 1 through 9 moves the character.
but when Shift is depressed, 1 through 9 perform the actions s…
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Hello, I'm running into this error when trying to make a CI build using GitHub actions. It's running on macOS.
`Managed Stacktrace:
===============================================================…
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### Describe the bug
![Image](https://github.com/user-attachments/assets/919f38c2-2259-4321-a503-286a1fb3799d)
Contrary to the description of it, actions still get sent to both the panel and the gam…
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- [x] When A user clicks a box, he has the option to ATTACK
- [x] Before attacking user can choose how many assets to deploy (number of units)
- [x] Block Health Stat is randomized and if lower than c…
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* Make `GameActionService`
* Must handle actions type
* custom serialize/deserialize must be done because data structure differ according to the actionId
From ankama
* https://github.com/Romain-…
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**Is your feature request related to a problem? Please describe.**
Right now actions are mostly seen as "side effect" happening next to an answer sent by the agent.
There is no automated way to g…
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We should mock up the game actions / interactions per game state. For example, we'll need mockups for multiple states: it's your turn, it's someone else's turn (heckle button / poke maybe), after som…
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[weed]: (MAKE SURE THAT THE ISSUE IS AS COMPLETE AS POSSIBLE. ISSUES THAT HAVE BARELY ANY INFORMATION OR IS ONLY MADE FOR TROLLING WILL BE INSTANTLY CLOSED.)
[weed]: (MAKE SURE TO ADD YOUR TARGET O…
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### Story
As a developer,
I want to track and store every player's actions and turns in the game,
So that I can enable treasure functionality and support gameplay analytics.
### Acceptance C…