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Jolt physics was last updated at version 3.0.1. Latest release is 5.0.0
[Release notes](https://jrouwe.github.io/JoltPhysics/md__docs_2_release_notes.html)
Breaking changes:
[Changes between v3…
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can I use this for an MMORPG server? How can I dynamically create an entity? Like there will be a lot of entities and data will be different for each of them.
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Hi,
First of all, awesome framework! Finally gotten started writing a game I've wanted to make for like 3 years.
I was researching today about scalability of server nodes and stumbled upon this …
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### Idea Contribution
- [X] I have read all the feature request issues.
- [X] I'm interested in working on this issue
- [X] I'm part of GSSOC organization
### Explain feature request
Game developme…
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Right now, this framework isn't seeing too much use, which is kind of sad. Let's see if we can change that.
Possible reasons:
1. There is no need for a entity-component-system framework in the J…
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Hey,
I just wanted to leave you a ping. I was inspired by your coroutine AI articles to combine utility scores with coroutines. And I just rediscovered your articles and noticed that I'm not using …
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>This technique is actually [widely used in the game industry][scene]
>[scene]: http://en.wikipedia.org/wiki/Scene_graph
from https://github.com/elm/elm-lang.org/blob/216a36546c6132d4631468bc0b471…
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Hello everyone,
I'm currently developing with Ashley but I'm not happy with some aspects of it. Then I found Artemis. However, the last release was three years ago, and the current snapshot was cre…
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I do a bit of work for Torque3D game engine and we have recently been trying to implement libsndfile to handle audio file i/o i am trying to set this all up to be automagic (painful lol) so the cmake …