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## Description
If there is an entity (behaviour observed on `paper`) that is currently on fire, any new client that joins the server (and apparently has the `paper` in their PVS) instantly crashes on…
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## Description
when i use from aghost backpack access configurator on secure windor server crashes
**Reproduction**
- aghost in console
- f5 - secure windoor
- from backpack acces configura…
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## Description
I've had a situation where upon using the chameleon projector and getting locked in one of those large animal crates, upon exiting, you become invincible. What I mean is, you are still…
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**Is your feature request related to a problem? Please describe.**
When I have a manager that needs to listen to a series of Events, it can be tough to read which listener is which and whether all …
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### Describe the bug
Moving hierarchy objects,
Dragging gameobjects into the inspector,
Dragging gameobjects into asset browser to create prefabs.
All of these are really finicky and barely work…
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The situation, Marathon disposals:
![2024-08-12 21_51_27-Window](https://github.com/user-attachments/assets/cc330342-b27c-4636-8080-e651f20c0656)
Arrows show the conveyor belt movement direction…
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### Describe the bug
When working with a GameObject with 2D Sprite Component, the 2D Sprite's position in the editor does not match the GameObjects position. Instead, the 2D Sprite stays in the sam…
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Code works great when I have one game object and one transform. However, when I have multiple game objects and corresponding transforms, the code switches between them and is stuck on one object where…
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Hi there! I've been trying to implement Univoice into my Netcode multiplayer project and it seems pretty difficult to do so far. Do you have any interest in putting a guide together for this?
Thank…