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Creating animations typically requires more primitives to work with.
A good reference point of what we are lacking at the moment is the [motion canvas API docs](https://motioncanvas.io/api/2d/compo…
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The following graphics primitives aren't implemented in the blit API. They probably should be for completeness:
- [ ] Unfilled rectangle.
- [ ] Unfilled circle.
- [ ] Filled ellipse.
- [ ] U…
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http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/spark/primitives/package-detail.html
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With the introduction of the GIF image decoder and animation support (#40) contributed by @ndsl7109256, it is now time to move forward with implementing [TinyVG](https://tinyvg.tech/) -- a compact vec…
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Create methods for drawing a point with arbitrary coordinates, horizontal, vertical and diagonal line, rectangle, try to figure out how to draw non-orthogonal figures: triangle, circle, [line with arb…
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I want to be able to use `role=graphics-document region` in an SVG structure as well as `role=graphics-object group` and `role=graphics-symbol img`. These are based off of the [WAI-ARIA Graphics Modul…
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During the boostrap, there are many reports of errors while reading MCZ files.
```
An error happened while reading MCZ. We will fallback to another format.
Short error stack: ReadStream(Object)>…
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Hi,
I was trying to run a sample JAX python program with intel extension for openxla on an Intel flex 140 GPU when I encountered an error ZE_RESULT_ERROR_DEPENDENCY_UNAVAILABLE coming out of zeMo…
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Currently the vowel plot is drawn using a rendered picture.
This can be improved to use actual drawing primitives.
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[ 87%] Building CUDA object CMakeFiles/ngp.dir/src/testbed_sdf.cu.o
[ 87%] Building CXX object CMakeFiles/ngp.dir/src/tinyobj_loader_wrapper.cpp.o
[ 89%] Building CUDA object CMakeFiles/ngp.dir/src/…