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Epoch-based memory reclamation is great, but it is not the right solution for *all* situations that require deferred memory reclamation in concurrent settings. We will probably need to implement hazar…
ghost updated
4 years ago
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[P3135R0](https://wg21.link/p3135r0) Hazard Pointer Extensions (Maged Michael, Michael Wong, Paul McKenney)
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### Current Behavior
mono crashes with
`* Assertion at hazard-pointer.c:242, condition `small_id < HAZARD_TABLE_OVERFLOW' not met `
### Expected Behavior
Internal assertions are met
##…
vmato updated
3 years ago
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Here is my note on my experiment on mixing epoch-based reclamation (EBR) and pointer-based reclamation (e.g. hazard pointers, HP). My code is here: https://github.com/jeehoonkang/crossbeam/tree/snowf…
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When compiling fb303 for latest openr build, build fails:
```FAILED: CMakeFiles/fb303.dir/fb303/detail/QuantileStatWrappers.cpp.o
/usr/bin/ccache /usr/bin/c++ -DFMT_LOCALE -DGFLAGS_IS_A_DLL=0 -I/tm…
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I just read @ticki's blog post that advocates hazard pointers (http://ticki.github.io/blog/fearless-concurrency-with-hazard-pointers/), and @stjepang's comment on it in reddit (https://www.reddit.com/…
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There is, I think, a race hazard if you have clients using the MPJEG stream and static picture URL at the same time in that that that it is possible for both threads to be accessing the camera object …
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If I understand this right, i31ref is supposed to be implemented by the engine as a tagged pointer.
As mentioned in https://github.com/WebAssembly/gc/blob/master/proposals/gc/Overview.md#unboxed-sc…
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This isn't a necessary refactor, but one that makes logical sense and is kind of bugging me. I understand of we don't want to change it, but I think the code would be more legible.
Hazards are animat…
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I've been studying HAMT recently, and there's very limited public information available. I consider myself fortunate to have come across this repository, and the material you've provided has been of g…