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The exe programs crashes when enabling the skeletons or the head tracker, pls fix it.
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See https://forum.modartt.com/viewtopic.php?pid=983525 for discussion
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In coregistration Image and Tracker tabs, the buttons for Left Ear and Right Ear are positioned incorrectly. Based on the top-down view of the head, the Right Ear button should be on the right side of…
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The GLFW wiki says the library can handle joystick, keyboard, and mouse inputs. Is it possible extending the input methods using eye-tracker, or head-tracker? Is there any kind of documentation for do…
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I keep getting the following errors intermittently during package analysis and my score drops until I push a new version:
> **Repository URL doesn't exist.**
> At the time of the analysis https://…
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**Description**
(LinkWell Nodes)
After upgrading our nodes from version `2.10.0` -> `2.11.0`, we are experiencing an extreme spike in RPC requests from the Chainlink node runtime (**~3-4x** tha…
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I can't seem to avoid eventual drift in yaw after a few minutes. It would be very convenient if there was a button on my headphones that resets the orientation in the OSC Bridge.
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## Description
The head tracker contains redundant information that is already present in the fork choice block DAG. This is undesirable as it means there isn't just "one source of truth", and the …
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**Describe the bug**
Using a very minimal HTML file served up next to the instance, the following error occurs:
`index.js:61 Uncaught SyntaxError: Invalid or unexpected token (at index.js:61:4443)…
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### Bug Description
Whenever the player equips a space helmet, their head disappears.
![2024-08-05_17 50 04](https://github.com/user-attachments/assets/47be3eb6-571d-4054-b207-e13cf90c2cf3)
### How…