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## Bug Report
### What's the issue you encountered?
While playing any game I found it to be most prominent in Mario kart it lags and then disconnects
### How can the issue be reproduced?
…
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According to ALVR for Vision Pro client developer, joycon acceleration data is sent by client, but not used by streamer. See https://github.com/alvr-org/alvr-visionos/issues/109
Can this be fixed?
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![Screenshot 2024-06-01 081006](https://github.com/redphx/joydance/assets/160412638/ef387417-7ba8-4ba6-8f5d-3f1cc2589959)
The joy-con connects then when i press just dance then rival it says that all…
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Hello,
There are some community claims that a specific version of ALVR can support joy cons. Is this the case? I don't yet own Joy Cons so I'm testing things with my XBox controller for now.
Whe…
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## Bug Report
### What's the issue you encountered?
Because of SDL's use of GameController framework, single Joy Cons appear to Ryujinx as a "normal controller" with the stick mapped to the left…
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Hello, my question is, what points are connected to the stick of the Joy-Con? Try placing a different stick but it doesn't work.
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Unfortunately, there is no DSU client for MacOS that support Joy-Con.
In the README, you say "A lot of this application's code was made possible by looking at an existing DSU server implementation …
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### Description of the issue
I have original joy cons. When trying to map the right joy-con to the right emulated one, the position in which the joy-con ends up is weird (see attached image). Rotate …
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When launching it up I get this
initializing threads...
=> created report mutex
=> left Joy-Con thread started
=> found left Joy-Con
=> successfully connected to left Joy-Con
warning: user…
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I haven't done much on GitHub before so I hope I'm not accidentally misusing this feature, but here's my situation:
-My knowledge of how JS works is minimal, but I'm interested in adding a way to use…