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## Investigation result
The codesign seems to work well. But its signature was invalid. `codesign --verify /path/to/planet` returns 130.
When I running `codesign --sign` manually, the verification…
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### Step 1
- [x] Move projects to the following paths: src, test, tools
- [x] Fix errors caused by running CI
https://github.com/planetarium/libplanet/pull/3828
- [ ] Change refernece path of `Lib…
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### APV version info
v200200
### Client version info
v200.0.2
### Device
Windows, Android, iOS
### detailed device info
Windows 10, Android 12, iOS 17
### account address info
0x3146FE0E47A19…
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If `ConsensusContext` receives a message with higher height than current height, it tries to create a new `Context` with height of received message via `ConsensusContext.CreateContext()`.
https://git…
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목표일: 2019-10-22.
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* libplanet 4.0 이 internal 에 적용된 이후로, 포탈에서 Staking 정보 관련 데이터를 가져오는 API에 오류가 발생 중입니다.
* 관련 티켓은 https://app.asana.com/0/1204411439795349/1206519772550790/f 에 있습니다.
* 예상컨데 Staking 상태 관련 쿼리가 변경되었거나 한 것 같습…
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Edit: There is a way to introduce C# 8 with still targeting .NET Standard 2.0. For several reasons, we decided to use C# 8, but at the moment we use it without `enable` option. I hope we turn it on …
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Add test codes
- [ ] Libplanet.Unity
- [ ] SDK build
And test CI, Check [Game ci](https://game.ci/docs/docker/docker-images)
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is there any cause to `macos-netcore-test` failed with this error?
```
Passed! - Failed: 0, Passed: 167, Skipped: 0, Total: 167, Duration: 19 s - /Users/distiller/projec…