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The latest release contains full implementation of Subscriptions, server and full support by GraphQLClient (Client in NGraphQL). Unit tests run successfully using this client.
The question comes abo…
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https://jenkins.scylladb.com/job/scylla-master/job/next/8118/ failed with the following error:
```=================================== FAILURES ===================================
===================…
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Hello!
I consider writing custom query server in Python. I'm wondering to what extent I can assume that the query server protocol will be stable (or at least backwards compatible) in the forseeable f…
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Hello,
it looks like the gamespy protocol has not been implemented or has been removed from the original source.
It is currently implemented in the piccu version but not in the 1.5 release.
I k…
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Those 3 files are now public and retrievable using HTTP/HTTPS:
- https://master.unvanquished.net/ignore.txt
- https://master.unvanquished.net/featured.txt
- https://master.unvanquished.net/server…
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@Xylemon said in #154 :
> That reminds me, it might be a good idea to investigate the Steam Master Servers again. Last time I looked into it, the problem seemed to be that the master server wasn't sp…
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Hello, please add support for palworld servers
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### Description
The CPG contains function names with escape sequences, eg. `CHAT_PROTOCOL(server)->\\n\\t\\t\\tquery_create`. It seems to be a parsing error of:
```
query = CHAT_PROTOCOL(server…
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**Describe the bug**
BF1942 fails in `extract_players`, backtrace: `{ fn: "gamedig::protocols::gamespy::protocols::one::protocol::extract_players", file: ".\src\protocols\gamespy\protocols\one\protoc…
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- [x] add a `websocket` server that will work alongside the HTTP server
- [ ] the server should support the `graphql-ws` sub-protocol for communication with clients
- `graphql-ws` - TS Server impl…