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For the [Ikemen GO](https://github.com/ikemen-engine/Ikemen-GO) engine, @samhocevar added support for MIDI playback via go-meltysynth. We would prefer not having to maintain our own fork if this featu…
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For the integration in applications, a client will need to know the offset of notes being played so they can update a UI. Can one register a listener/callback somewhere to listen for MIDI events when …
Tails updated
4 months ago
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SoundFont doesn't load in meltysynth, but loads fine in other synthesizers.
The code that throws the exception:
```csharp
using MeltySynth;
using NAudio.Wave;
public class MyWaveProvider : IWaveP…
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Hi and thanks for making this great tool!
I'm using meltysynth to do some real-time rendering of audio in Unity, through the OnAudioFilterRead callback function.
When I used the IL2CPP to compil…
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Maybe far-fetched for now, but I'm really looking for a modern MT-32 editor that works cross-platform :)
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Hi,
Sorry, my request might sound like a very stupid one, and maybe this is not the correct place to ask, but I'm struggling to actually play the waveform generated by Meltysynth.
What I'm tryin…
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Hi,
I've noticed that MeltySynth doesn't support modulators and I haven't seen an issue mentioning them so I'm opening this one.
Modulators are an integral part of the soundfont standard. They allow …
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I made a Dart port of MeltySynth =) Just wanted to let you know of its existence!
https://github.com/chipweinberger/DartMeltySoundFont
I looked around for days for a good SoundFont implementatio…
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[![video](https://i.imgur.com/vErJ1ES.jpg)](https://puu.sh/FDVfr/849710aa68.mp4)
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https://github.com/sinshu/meltysynth/assets/1863934/187e63cd-7b65-4b17-91bf-7cf15c8f91b9
Hey @sinshu , hello again :)
At 00:11 & 00:24 in the video, you can hear weird artifacts.I think it is du…