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### Library
metal api
### Project page
https://developer.apple.com/metal/
### Source repository
_No response_
### Platforms
macOS x64, macOS arm64
### Description
hi I was wondering if it wa…
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This is a finding from investigation on https://github.com/equinix-labs/metal-go/issues/137.
This also relates to https://github.com/equinix-labs/metal-go/issues/128.
The Metal Gateway API endpoin…
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We need a new API to query runtime/device limits:
- queryable limits will be enumerated in a global enum space. the enum specifies an attribute
- limit will be returned
First task is to enume…
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## Is your feature request related to a problem? Please describe.
Apple is announced the OpenGL as deprecated library. This is about 1-2 years before OpenGL will be removed from devices.
## Descri…
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With latest `main` branch on an ARM mac `SCIPY_DEVICE=mps python dev.py -n test -j 16 -b all` results in 189 failures.
Some of the failures will be hard/impossible to avoid because `torch` doesn't …
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```
2024-08-28 21:50:41,639 - DEBUG - starting loop=1/1 for binary=build/test/ttmlir/Silicon/TTNN/Output/simple_sum.mlir.tmp.ttnn …
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Is there a way to condense the smoltcp API so that it could be exported as a C library?
With the design goals stated in the readme, this library seems particularly well suited for embedded systems…
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Remove OpenGL dependency and use Metal APIs instead
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First of all, thanks for the awesome work. Looks great!
My question is not about the project. In Android, works smooth and perfectly also lower devices. Is there any way to convert Opengl shaders …
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The Action fails currently, if you are an google cloud expert I would love some help to get it deployed on GKE or APP engine