-
Any plans to add basic modding support for non bethesda games?
-
# Modding Unity IL2CPP Games
My personal blog.
[http://jf.id.au/blog/modding-unity-il2cpp-games](http://jf.id.au/blog/modding-unity-il2cpp-games)
-
### Describe what you noticed and did
When trying to run iGP11 sandboxed, it shows an error.
![error](https://user-images.githubusercontent.com/79819071/191658419-9ec73cce-90e4-497f-8eee-90150671454…
-
# Improvement
winmm.dll is needed for red4ext, however it's not found after installing the mod. it would be great if you could add this to the games wine config automatically.
Link to information …
-
We need this as running any tool with the newly added guided tool setup, it now displays logs and outputs that quickly floods the logs. Older Limo versions doesn't display other logs, only outputs.
…
-
I have been able to successfully run a ModList for the game 7D2D using MO2 with a community-made Plugin and am interested in compiling this into a ModPack for Wabbajack.
Here is the plugin I used…
-
It would be helpful to have the ability to search livestreams by specific tags or keywords, such as "mod," "modded," "UK," "US," or "drops." Some games have a massive number of livestreams, and being …
-
Please add support "Enable handling of new enhanced IMG archives = 1" from Fastman92 limit adjuster to support encrypted archives. This is to prevent people from stealing models.
Maybe this will he…
-
Hello!
Nintendo Online N64 has some of my favorite games of my childhood, and I would love to see own forwarder into the Nintendo emulator with my Icon of Link wearing a mask - for example.
Is th…
-
### Describe your problem here.
i compile 0.7.3 version and this error comed
Warning: Ignoring unknown fps=""
D:/MY GAMES/FNF/PHYCH ENGUNE/0.7.3(compiled)/compiled results/FNF-PsychEngine-0.7.3/.ha…