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Hello everyone,
the original creator of `sphinx-multiversion` no longer has time to maintain his extension and doesn't oppose appointing other maintainers. We thought it makes sense to move this ex…
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# Description of the problem
With current `main`, running [this testcase](https://gist.github.com/gm42/d845c689a4c85a5cd59897497b6ff4eb) with multi-version client **disabled** leads to:
```
no init…
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Visible only for `main`: https://insightsengineering.github.io/teal/main/
![image](https://github.com/user-attachments/assets/d7446cab-74f8-456c-ac48-813630f797d9)
might be related: https://gith…
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I am currently using Sphinx and building html pages using the command `sphinx-build docs build/html`.
I installed multiversion using: `pip install sphinx-multiversion`
```
$ pip list
sphinx-…
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Hi. Thanks for your great work on sphinx-multiversion.
I have a API documentation generated using `sphinx-apidoc` and `sphinx-build`.
I would like to generate a versioned api documentation using _sp…
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The current Web Component spec does not allow for multiversion support, but this is a concern as some Web Components (and specifically Custom Elements) may depend upon other Web Components. While this…
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**TL;DR:** I'll be focusing on a large codebase rework that should make maintaining multiple Minecraft versions much easier. It will take time and I may neglect other features/bug fixes whilst I work …
ginsm updated
4 months ago
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I'm attempting to switch to sphinx-multiversion, but I've run into an issue that I don't think there is an existing solution for. If there isn't, I'm curious if this is something you'd be willing to s…
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SeedOverlay + TerrainVersion. Detects the TerrainVersion for every individual chunk (not just selecting 1 version for all) and generates a SeedOverlay based on this information.
Use Scenario: When …
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Hi,
Not sure why but sphinx-multiversion does not work well with:
https://github.com/mgeier/sphinx-last-updated-by-git/
If I `make html` the plugin above works, but if I build with `sphinx-multiv…