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NetMQ, the ZMQ implementation for C# that we use in Unity, needs to be built on Linux.
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Hello.
For me, the publisher throws an Unhandled Exception (HostUnreachableException), if the subscriber looses its connection, althogh I'm using the `TrySendXYZ` variants.
This probably only occurs…
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### Environment
NetMQ Version: 4.0.1.6+e86706ffb913825b3bc0e1048...
Operating System: Win10
.NET Version: 4.7
### Expected behaviour
No exception
### Actual behaviour
…
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Hi,
I'm learning NetMQ & Rx, and this is a perfect project for me, thanks!
When I do the first copy & paste, found that
```csharp
var publisher = new PublisherNetMQ("tcp://127.0.0.1:56001");
v…
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Consider the following code:
var socket = new RequestSocket();
socket.Connect("tcp://localhost:32700")
On Linux this works fine with Mono
On Windows this works fine with .NET
But on …
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### Environment
NetMQ Version: 4.0.1.8
Operating System: Windows Server 2019 (Version 1809 (OS Build 17763.2028))
.NET Version: netstandard2.0 library in use by net472 applicat…
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### Environment
NetMQ Version: NetMQ.4.0.0.207
Operating System: Ubuntu 18.04
.NET Version: Net 4.0x (@Unity3D)
### Expected behaviour
Support UDP
### Actual behaviour
…
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Hello
I have a `NetMQPoller` thread, started by `RunAsync()`, polling on a `SubscriberSocket`, receiving messages.
On my Main Thread, I randomly call `subscriber.Subscribe(...)` on new topics
At …
wiz0u updated
4 years ago
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### Environment
NetMQ Version: d297a27
Operating System: Windows 10
.NET Version: net47
### Expected behaviour
```NetMQ.Tests.NetMQQueueTests.EnqueueShouldNotBlockWhenCapacityIsZero``` pas…
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If I use NetMQ (https://github.com/zeromq/netmq) to connect to a socket hosted by zmq4, the zmq4 host crashes with "zmq4: invalid greeting received" (https://github.com/go-zeromq/zmq4/blob/78ce94b7454…