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Currently, we are using an algorithm identical to the one [previously suggested by Goncalo](https://groups.google.com/g/bonsai-users/c/ubHaXIbJXfY/m/lVvCAfjRTdoJ).
Since the lab already appeared to…
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User’s head orientation information is exposed through platform APIs using sensors built into the mainstream headphones of today. See e.g. [CMHeadphoneMotionManager](https://developer.apple.com/docume…
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It would be nice to be able to turn orientation tracking on or off, independent of VR mode. I find this useful on desktop/laptop for debugging or demonstration to show how the view is tracking the hea…
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## New Feature
_Not sure if this is a feature with missing documentation, or not (yet) a feature in v10._
I'm migrating from v9 to v10. Previously I could switch between tracking the compass or …
tir38 updated
2 years ago
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Hi,
Great work getting all of this together and working rather easily on Windows. I've got your Psmove libraries working in my graphics framework and the tracker seems to be working fine (even great) …
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I needed to get some more information about the Rift, so I switched to RiftDotNet from RiftSharp.
I'm just experiencing one (major) issue with this switch. The orientation from RiftDotNet does not tr…
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### Description
the orientation block in modes, tracking player and tracker, tracking tracker, and tracking camera return 0 or -0 which both cannot be used, as 0 multiplied is always 0 and beca…
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When the App goes into wide-screen-mode, it seems that the UI isn't working properly any more (where Location-Capturing is still working)
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http://p.barker.dj/mobile-device-orientation
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**Is your feature request related to a problem? Please describe.**
During the pvlib user session at PVPMC Europe, someone asked for more explanation regarding the different angles that are used in pv…