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Hi, thank you for this awesome mod. Any chance you can add it to the official Paradox Mods?
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I haven't seen this yet, so apologies in advance.
Using BepinEx 5.4.2100 and CS2-ExtendedRoadUpgrades 1.3.2 with ThunderstoreModManager for CS2 yields nothing added to the game when starting the gam…
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Allow for stand-alone files in mod structure or in-line commented out code in otherwise typical Paradox mod files that allow for:
- defining flags/mod presence (DEFINE flag_name, LET a = 0, INCR 0,…
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how can i see all the downloaded steam workshop mods, and which of them are activated or not, like in Paradox launcher?
i don't see any options for that on this launcher, just a generic enable/disa…
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**What problem are you encountering during launching the mod?**
I have downloaded mod from Paradox Plaza as don't have the game on Steam. This version is only ~900 MB though: https://i.imgur.com/nZ…
msyyn updated
7 months ago
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If you manually download mods to your documents folder, or create mods through the EU4 "Create Mod" function in the EU4 Game Launcher, you can not select those mods.
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Now that we have Paradox Mods on 1.1.0f1, would it be possible to have this great mod in there? 😊
51lv4 updated
5 months ago
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Expected: All mods found in the Stellaris Steam folder should show the Mod Name, Workshop Link, etc.
Current Behavior: Only one mod (More Events Mod) shows correctly, all others show this: https://…
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http://www.nexusmods.com/fallout3/mods/18173/?
Load after all EVE (Paradox), FWE, and MMM plugins.