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### MDN URL
https://developer.mozilla.org/en-US/docs/Games/Tutorials/2D_breakout_game_Phaser
### What specific section or headline is this issue about?
_No response_
### What information w…
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## 翻訳対象ページ (原文 URL)
https://developer.mozilla.org/en-US/docs/Games/Tutorials/2D_breakout_game_Phaser/Initialize_the_framework
## 備考・ヘルプ
https://github.com/mozilla-japan/translation/issues/102…
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マップをもっとでかくしよう!
スクロールできる感じで
コアを中心として
上下左右に等間隔に広がる感じで
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## Version
* Phaser Version: 3.80
* Operating system:
* Browser:
## Description
Test code registers a post fx pipeline in game config.
```ts
import 'phaser';
class TestPo…
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## Version
* Phaser Version: phaser sandbox
* Operating system: iOS (16)
* Browser: webkit, safari, chrome
## Description
Using Phaser.Scale.RESIZE, for a pixelart game, that fills the brow…
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## Version
* Phaser Version: 3.80.1
* Operating system: Windows 10
* Browser: Edge , Chrome
## Description
when use dom with physics, and Scale mode is Phaser.Scale.ScaleModes.F…
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ゲーム作成チュートリアルであるところの、
https://developer.mozilla.org/en-US/docs/Games/Workflows/2D_Breakout_game_Phaser を訳す
- [ ] Initialize the framework
- [ ] Scaling
- [ ] Load the assets and print them on screen…
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**Describe the bug**
Loving the project so far, thanks for keeping it up to date. I may be missing something but it seems plugins are not working for now -
Using the following code -
```
r…
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## Version
* Phaser Version: 3.85.0-beta.2
After creating a `ParticleEmitter`, subsequent changes to the emitter's `speedX` and `speedY` properties are not taken into account. Below is a m…
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Everything phaser/2099 edition related is in devassets and devjs. the normal assets folder and js13kjs folder should be left alone, they are for posterity. If you want to help port the game to phaser,…