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I was having some trouble getting some multicore code running. So I added some serial uart feedback to see what was happening. It appeared as if Core1 wouldn't start it's loop code without a soft rese…
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Would it be posible to make a tutorial installin the pimoroni c libaries using the new visual studio code extention?
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Use DS as a controller with EZ Flash plugins
Use DS controller with DS Pico (Not released)
DS pico has DSI enhanced support if it has EZ flash plugin support
If the DS does not have enough proces…
ghost updated
1 month ago
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I'm trying to configure a contact form using a Dimension theme, and I really don't know where I can configure where te message is sent. Anyone can help me with this issue. I assume that all the forms …
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I believe that the hand tracking on pico 4 has a bug or two, or possibly I'm using OpenXR the wrong way
I'm using:
- Godot 4.3 beta 1
- Godot XR tools for Godot 4 (4.3.1) (for the hands and there s…
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I'm not sure if this project is still alive, but I thought that everything was working except for the REPL console. I haven't been able to test with Windows lately, but I get this error:
```
Conne…
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**Describe the bug**
Game won't start if Light plugin (Officially Supported) is enabled and controller is not plugged in.
**To Reproduce**
Steps to reproduce the behavior:
1. Enable Officially S…
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Maybe there are some bugs in the plugin initialization detection in 1.1? Now the plugin will only start properly if you open Streaming Assistant and start steamvr while the plugin is showing "initiali…
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> Please provide a clear and concise description of the bug along with logs
## What are the steps to reproduce this issue?
1. install latest update
2.
3.
## What happens?
No connection to Pi…
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With each Pico I add to the config, I get the following error during plugin startup and the Pico devices do not show up in HomeKit:
FAILED TO CREATE PICO: ReferenceError: pluginName is not defined