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Hey, great library. I almost started writing this myself, but glad I didn't, because yours is so much better than what I had imagined.
So. Works in dev, deployed to fly.io and it produces an error.…
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Extended plugin version 8.9.11
The plugin is already loading normally
But the music can't be played
I installed the mini game plug-in with the song function.,After opening the mini game, it will pl…
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I try to update the Plug and Play List every 2 months or so and I completed the last update yesterday. I usually do some reading and research while updating the list so that I keep my perspective up t…
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Hi! First of all thank you for this amazing mod for the first Plug and Play :)
I ask this since it would be really great to have a similar mod the Plug and Play 2 Controller (Shinkansen Ex).
Var…
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### What is the problem this feature would solve?
Apps using Yarn's zero install cannot be started with bun, because it cannot find modules.
`bun run ./build/src/main.js`
`Cannot find module ".…
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Current plugins require code to actually be committed to ubclaunchpad/rocket. Following #84 and the option for a generic self-hosted Rocket, this won't be a very good experience for plugins.
What i…
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### Model/Pipeline/Scheduler description
A competitor of LCM-Lora, with higher generation quality and consistency regardless number of steps
Project page: https://piecewise-rectified-flow.github…
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sorry for my poor program level, I can not replay this code,I try to replay the four files code but all fail. Besides, I read the code but I do not know which part of the code implements feature inte…
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What would you guys think of putting together a more detailed auth server template? Something we could essentially clone down, add some env variables, change some branding, and safely deploy something…
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**Cogito and Godot Engine Version:**
Cogito: beta 202410.02
Godot: 4.3
**Description:**
Get an "InputEventJoypadMotion" related error in `_unhandled_input()` in `kbm_bind_button.gd` when a gamep…