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Sir please assign me this issue
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# here is part of the erro info in hs_error_pid.log
jdk version 11
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A fatal error has been detected by the Java Runtime Environment:
**SIGSEGV (0xb) at pc=0x00007f5a92c1229d, pid=3206, tid=3456…
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### Description of Issue
When a USD file is loaded in USDView (or any Hydra context), Hydra does not receive invalidations when a shader prim is deactivated.
However if you deactivate the materi…
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The attached images demonstrate some rendering artifacts I have just encountered. One was taken with viewer version 7.1.10.10800445603 and one with ExtraFPS RC (7.1.11.11565212741). Both exhibit the s…
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Clip Demonstrating Behavior: https://youtu.be/LuTbgsij74M
Additionally, it appears that the texture alignment overlay is always tied to the transforms of the Blinn-Phong material.
To Reproduce:
1. …
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## 🐛 Bug
### To Reproduce
Here's a problematic pattern where Thunder's rematerialization algorithm is not effective:
```py
from torch.nn import Linear
import torch
import thunder
bl…
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### Description
Fatal assert in LLVertexBuffer::setBuffer for PBR material batch
Bug found in develop at `5c16ae13758bdfe8fe1f13d5f67eabbb6eaa30a1`
Bug occurred near Rumpus Room on Aditi
Fat…
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### Description of Issue
There's a performance optimization in HdStMaterial::Sync(), where the texture prim path is used as the hash code when HdStMaterial is already initialized (_isInitialized is…
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## 🚀 Feature
Modeling of accessing shape attribute of Tensor/TensorProxy has raising up to discussion in separate PRs & discussions.
We are trying to debate on whether we would want to lift shap…
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```
* Error 54 at Sandwich.Tunnel.Tls.fsti(383,22-397,94):
- Core.Ops.Control_flow.t_ControlFlow (Core.Result.t_Result Prims.unit Sandwich.Error.t_Error)
(Prims.bool & Prims.bool) is not a …