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I recently have issue halting my pygame program, come to find out it will not quit with `pygame.quit()` when `pygame.init()` is being used to initialize pygame
```python
import pygame as p
p.init()…
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### Problem
- the pygame-ce package is in pyodide but,:
- https://pyodide.org/en/latest/usage/packages-in-pyodide.html
- https://github.com/pyodide/pyodide/issues/289
- https://pyga.me/do…
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Good afternoon,
I'm having issues with the visualization of the pygame window; by following the steps (start the simulator with the "test_refined" map, then activating the environment and running the…
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Hello everyone,
As discussed on discord and on #3058 , I want to introduce a new pygame object that will help users to manipulate their musics in a better way, and also in a more pythonic way.
Th…
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# Docs Rework
Pygame-ce documentation is old and has a bunch of legacy stuff and different formattings. This issue is meant to be a tracker to rewrite pygame-ce docs and have discussion about it.
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import pygame
import math
import random
import time
# Initialize Pygame
pygame.init()
# Set up the display
screen = pygame.display.set_mode((800, 600))
# Set caption and icon
pygame.dis…
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import pygame
pygame.init()
# إعداد نافذة اللعبة
screen_width, screen_height = 800, 600
screen = pygame.display.set_mode((screen_width, screen_height))
pygame.display.set_caption("Pong Game")
…
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**Describe the bug**
A clear and concise description of what the bug is.
When UIButton is disable, it cannot responds to click event. This is expected behavior. However, it should change its text …
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I tried launching the file directly but it failed. Only after I went in with VSCode did I see that pygame hadn't been identified. I'm on Windows 11.
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When I'm trying to play some audio via choosed input device (virtual audio cable) I'm getting an error: 'pygame.error: No such device.' despite the fact that the device is in the list. The same thing …