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When trying to use `wibo` to replace `wine`, the command fails when trying to call `cpp.exe`.
Running under wibo:
```
Reading specs from Z:\backend\compilers\ps2\ee-gcc2.95.2-273a\bin\..\lib/gcc-…
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```
FAIL: MIPS div
FAIL: MIPS eret-1
FAIL: MIPS jal-svr4pic noreorder (mips1)
FAIL: MIPS jal-svr4pic noreorder (r3000)
FAIL: MIPS VR4130 workarounds
FAIL: .set arch=FOO
FAIL: ELF e_flags: nothi…
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The R5900 performance counter hardware provides the means for gathering statistical information about the internal events of the CPU and the pipeline during program execution. The statistics gathered …
frno7 updated
5 years ago
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The R5900 short loop hardware bug under certain conditions causes loops to execute only once or twice. The Gnu Assembler (GAS) has [the following note](https://sourceware.org/git/gitweb.cgi?p=binutils…
frno7 updated
4 years ago
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The R5900 extends the MIPS general purpose registers (GPRs) from 64 bits to 128 bits. The upper 64 bits of the GPRs are used by the R5900 specific quad load/store (LQ/SQ) and multimedia instructions (…
frno7 updated
5 years ago
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The R5900 has a set of 93 specific 128-bit multimedia instructions (MMIs). It is reasonable to limit the implementation to the R5900 n32 ABI, to begin with. Most of the opcode symbol definitions are a…
frno7 updated
5 years ago
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The R5900 TLB refill handler is limited to 128 bytes, corresponding to 32 instructions. Commit eaccf2f32090df98f70b47edf07d15a82792e428 is a provisional fix. Commit 8ff93271c3507155222567cc66e137234d4…
frno7 updated
5 years ago
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Figure out why the Linux kernel isn’t booting with the [PCSX2](https://en.wikipedia.org/wiki/PCSX2) PlayStation 2 emulator, and, if possible, fix this to have it boot to a functional shell prompt. PCS…
frno7 updated
2 years ago
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The scratch pad RAM (SPRAM) of the [Emotion Engine](https://en.wikipedia.org/wiki/Emotion_Engine) is 16 KiB of very fast static RAM organised in 128-bit quadwords. Both the DMA controller and the R590…
frno7 updated
5 years ago
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The [VPU0 and VPU1](https://en.wikipedia.org/wiki/Emotion_Engine#Vector_processing_units) are vector processor units of the PlayStation 2 Emotion Engine. VPU0 macro mode functions as a COP2 (coprocess…
frno7 updated
5 years ago